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21 Mar 2012

Back In Business

Back in the real world from a week of skiing in the alp. This may sound strange, but when I came back I was not so exited about start painting again.


Until today. A quick visit at Kristians residents and there's nothing but warhammer again, in my "real world".

Now my goal is to paint all the stuff I have at home, at least most of it. So no more new stuff for me. First up, a couple of necromunda dudes. After that some Elysian and then some High Elves. Maybe I'll paint some Death Korps in between all of this.


Love to be back:)


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3 Mar 2012

1 Mar 2012

Apocalyptic info: THE BATTLE

THE BATTLE OF FORT HOPE

The battle of Karnakus Secundus has been at a standstill for far too long. Life along the battle line is harch and guardsmen die everyday in there foxholes. Some of enemy bombardment, but most of them through sickness from toxins in the air combined with the lack of fresh water and food.

The high ranking officers of the 981st army don´t suffer the missery of a simple guardsman, but new disquieting intelligence reports tells high command that something has to be done. The reports says that the Chaos force has the STC running and there is a chance that they could start using it to enforce there strength.


There have been no reports the last month of the enemy strengthen their lines. The chance is that their armed resources are at the limit and fresh Imperial guardsmen are still being brought to the front. Armour and munitions depos are high.

And good news are that the forces of the imperium have had reenforcements from the mighty Astartes. A full company of Ultramarines that have urged themselves to Karnakus to support the cause! It is time for the army of the Emperor to strike.

High Command under Lord Commander von Herth can not hope to take Millas in one single battle. The risk of being surrounded and destroyed is to big. The total victory is still far away.


The goal with the attack is to take control over a vital position in the Chaos defence lines. The small outpost of Fort Hope. It´s not only a key to the Chaos left flank, it´s also an important water suppliant to the Karnakus capital.


Fort Hope is a heavy defended outpost east of the Settlement Hope. It lies in a rough country. A frontal attack in force would leave the army open to counter attack. Instead the army is to attack on several places along the Chaos defence line. The 1st Division is to attack the Chaos strongpoint at Gorn to tie up the enemy and preventing them to send reenforcements along the line. 12th Division is to attack the Chaos center at several places to force the Chaos to strech their line thin. With some luck the majority of the Chaos forces at Fort Hope will abandon the outpost to support the weak center. Meanwhile elements of the 2nd Mechanized Division will race ahead around the Chaos left flank and begin a frontal assault on Fort Hope.



THE ASSULT OF THE 2nd MECHANIZED

The battle plan is clear. The 19th and 201st Cadian and the 314th Krieg siege regiment will make a armoured assult on Fort Hope along with the mighty Ultramarines supported by mighty war engines of the Imperial armour.

When Fort Hope is secured the two Cadian regiments will spear forth attacking fortified positions below the two mountains High Peaks and Low Peaks in order to win time for the Krieg troops to fortify the outpost.

The battle has begun and the Chaos forces swallows the bait. The majority of the troops stationed at Fort Hope are commanded out to support the centre.

Assult wessle upon assult wessle of the 2nd division is speeding towards the outpost. But suddenly they are commanded to a complete stop b the Astartes captain. The Space Marines landspeeder scouts reports that the 2nds movement has been noted and that a larger force from the Chaos army is coming their way, and they are accompainied by the First Sons the hated traitors and blood enemies of the Ultramarines.


The attack can not be stopped now. It´s going to be a bloody battle at Fort Hope!


Apocalyptic info: THE WAR

THE DISCOVERY

The Karnakus system has not been to any vital importance to the Imperium. Karnakus Secundus has been the largest contribution to mankind providing the everneeding forces of the Imperial Guard with fuel and rawmaterials for its meny warmachines, but it´s one of meny planets in its sector with that purpose. Karnakus Tertius hosts a fortress of the Adeptus Mechanicus, but the fortress only purpose is examinating some odd findings of the old eras of man. No results has been made examinating these findings in the, almost, 900 years the Adeptus Mechanicus has been present.

Karnakus Sextus hosts a resarch station with a purpose long forgotten to the Administratum.


Almost 2 Terran years from now, that changed and the Karnakus system is now the top one priority in the entire sub-sector.

A drilling team working deep below the Karnakus capital Millas made a extraordinary discovery. As they drilled for minerals the tunnel suddenly collapsed and a huge caveroom filled of unknowned tecnology unshackled before them.


A request for assistance was sent to the Adeptus Hereticus and the Adeptus Mechanicus. The Adeptus Mechanicus from the fortress Melchom at Karnakus Tertius responded that they would send an investigation group immediately. They would also send an escort from the Adeptus Astartes of the Eagle Warriors.

Inquisitor Xerxes responded from the Adeptus Hereticus.


Before contact was lost with the Inquisitor he was able to send a message. It informed his superiors that the discovery, according to what he had overheard from the Techpriest, was an almost complete STC of a Knight class Drednought.

The Inquisitors message had more dire news. Both the Techpriests and the Adeptus Astartes was tainted and corrupted by the powers of Chaos.


WAR

As the news of the situation on Karnakus Secundus was unfold the Imperiums response was direct. The experienced General von Herth vas appointed Lord Commander and an army of impressive force was assembled from the entire sector. An Exterminatus of the planet was out of question. The army, named the Imperial Guard 981st (Karnakus) army, was to liberate the planet and claim the STC.

To amass an army takes time and resources and during this time the Chaos forces was able to streghten its forces. The labourers were all enslaved or tainted to serve in the chaos lines and the sorcerers of Chaos was also able to open up a gateway for more chaos warriors to reach Karnakus.


Due to the climatic phenomenas and topography of the planet the 981st army was forced to choose landing zones far from their goal, the town of Millas.

Due to the strenght of the invading armada the landing operation could be made without any resistance. Supplies were bringed down to the surface, the army could not rely on orbital support ones they advanced from the bridgehead.


At first the Imperial advance went without major problems. Some minor battles around straegical important settlements where won. The Chaos forces were forced to withdraw and due to the need of haste they were unable to sabotage most of the supplies the Imperial army conquered in their advance.


The 981st army advanced fourther inland. Here the land where more hostile and due to the lacking of watersupplies the army was forced to a streched advance. The Chaos started to harass the widespread imperial lines. Many brave Guardsmen were killed in enemy ambushes and even more lifes were lost to the hostile envirement.


About 600miles from Milles the Chaos forces had put up a strong defence line. A major battle was fought and the Imperial advance was forced to a halt by the enemy.


Supplies, above all watersupplies, was beginning to be a delicate issue to the imperial forces and the army was forced to concentrate to secure water sources instead of advanceing. The war was forced to a standstill.


Allmost a year have past with minor battles along the line without any breakthroughs from either side.

Apocalyptic info: THE HERETICS



**********ACCESSING FILE 056743445792:998*********

*************ACCESS CODE REQUIRED*************

*************SECURITY LEVEL: OMEGA************

****************ACESS GRANTED******************

***********OPENING FILE 056743445792:998***********


THE KARNAKUS INCIDENT

Date: Present -694 Terran days

Reported to the Administratum: Present -634 Terran days

Origin: Karnakus Tertius, Primus Aurora sector, Segmentum Pasificus

Receiver: Col. 33.28829 Ernedvald 4th Gallan Scouts – EXECUTED -

Sender: Gardsman XXXXXXX XXXXXX XXXXXXX – TRAITOR, EXECUTED-


Dire news

The 4th company, 3rd and 5th battle group of the mighty Ultramarines along with there sister company XXXXXXXXXX and my unit were sent to Karnakus Tertius to smoke out a band of chaos raiders at the Adeptus Mechanicus fort Melchom. For unknown reason the XXXXXXXXXX

turned at us after forming an aliance with chaos. They wiped out every single one of the brave Astares from the Ultramarines, and then forced me and my fellow gardsmen to join them or die.


Everyone of the XXXXXXXXXX has turned to the chaos powers and it is with sadness that I inform you that even the Adeptus Mechanicus at fort Melchom has turned to these heretic believes.


I have managed to escape and I hope that any one loyal to the Emperor receive my transmission soon. I believe that the XXXXXXXXXX are planning something!

29 Feb 2012

Apocalyptic info: THE PLANET


KARNAKUS-SECUNDUS – PLANETARY SURVEY

Segmentum: Pacificus

Sector: Aurora

Sub sector: Primus

System: Karnakus. Six planets (Prime, Secundus, Tertius, Quartus, Quintum, Sextus)

Three inhabited (Secundus, Tertius – Adeptus Mechanicus outpost Sextus – research station)

Surveyed:12%

Planets: Karnakus Prime - lava, toxic atmosphere

Karnakus Secundus – rock, Temperate

Karnakus Tertius – rock, thin atmosphere

Karnakus Quartus – gas, no atmosphere

Karnakus Quintum – gas, no atmosphere

Karnakus Sextus – Ice, no atmosphere

Satellites: Karnakus Prime – 0

Karnakus Secundus – 2

Karnakus Tertius – 1

Karnakus Quartus – 4

Karnakus Quintum – 3

Karnakus Sextus - 0

Asteroids: Outline asteroid fields – class: Valde

Comets: None known


KARNAKUS SECUNDUS


Summary: Karnakus is a Departemento Munitorium mining world. Karnakus supports the Departemento with raw materials for fuel and metals for factory worlds.

Size: Equatorial distance 12100 miles

Gravity: 0.998 G

Satellites: Two unnamed moons

Population: 12 million

Rotation Speed: 1090 mph

Orbit: Mean orbital distance is 142 million kms from the star.

Climate classification: Temperate – Standard (tempestuous).

Mean Surface Temperature: 19 degrees Celsius

Tropospheric Composisition: Nitrogen 79%, Oxygen 18%, Argon 1%, Ozone 1%, Sulphur 1%

Tithe Grade: Adeptus Primus


Climatic Regions:

Polar caps: Small nothern and southern polar caps. Perma-frost partly explored and mined.

Seas: 59% of the planet´s surface is covered by highly toxic seas. A widespread net of rigs extracts promethium from the bottom of the seas.

Mountains/highlands: Old eroded mountains covers large areas of the planet. The rock has a high amount of minerals and large parts of the landscape is mined for resources.

Plains/lowlands: Largly covered by sand and rock deserts.

Climatic phenomena: Electical storms and sand storms.

These phenomenas together with the topography of Karnakus makes orbital landing difficult in most sectors of the planet.

Flora: Alges, corals. Small buches and different types of grass.

Fauna: Small sealiving and landbased reptiles.

Economy: None. Departemento Monitorium regulated.

Society: Administratum standard. Large labour corps. The atmosphereic composition and the dangerous labour in the mines has made the workers estemated life length about 37,2 years.

Karnakus has a planetary defence force miltia.

Water supply: All surface water of Karnakus is highly toxic. Water has to be extracted from deep within the planet where time and earth have filtrated for hundred of years.

Principle exports: Promethium, difrent kinds of minerals.

Principle imports: Foodstuff, manufactured goods.

Food supply: All food is supplied from off world. Huge reserves are kept.

Urbanisation: Large urban areas is formed around mining complexes. A typical 3 stairs high Karnakus building is another 30 stairs below ground.

Smaller outposts is commonly found were large amount off fresh water can be extracted. Large water pipelines from these outposts are supporting citys that lacks its own water suppies.

Known history: Karnakus Secundus was inhabited by the Departemento monitorium in M38. Some evidence speaks that Karnakus have been inhabited before. Possibly during the great crusade . But with the lacking of food supplies after the Horrus heracy its inhabitants is belived to have abbandoned the planet or periched on it.

26 Feb 2012

tyranids




makes the nids needy, now there are plenty of fun bugs to choose over. btw the thunderwolfs are supercool, space wolfs may have been better than gry knights, although GK are cool